For urban dwellers, the idea of three-dimensional Pac-Man, with malevolent ”ghosts” chasing you around corners and ganging up on you at intersections, will have special resonance. Pac- Mania, however, disappoints for two reasons. First, the 3-D conceit allows you to see only a relatively small portion of the maze at a time, making it hard to tell how many ”power pills” are left to be gobbled up or where your enemies are coming from. Second — and this is what really sabotages the game — the unresponsive control pad has Pac-Man slamming into walls at the exact moment he should be getting his little yellow heinie out of harm’s way. B-
Posted November 1 1991 — 12:00 AM EST
- 'King Arthur' trailer shows new look at Charlie Hunnam's medieval hero
- Bill Cosby and Stewie remake 'Princess Bride' in 'Family Guy' trailer
- 'American Gods': First look at Gillian Anderson as Marilyn Monroe
- WATCH: 'Agent of S.H.I.E.L.D.'s Clark Gregg says Chloe 'swiped death'
- 'Family Guy' taps Kyle Chandler, Rob Gronkowski, David Tennant
- Monsters exist in the first trailer for 'Kong: Skull Island'
- Epic 'Suicide Squad' trailer premieres at Comic-Con