For urban dwellers, the idea of three-dimensional Pac-Man, with malevolent ”ghosts” chasing you around corners and ganging up on you at intersections, will have special resonance. Pac- Mania, however, disappoints for two reasons. First, the 3-D conceit allows you to see only a relatively small portion of the maze at a time, making it hard to tell how many ”power pills” are left to be gobbled up or where your enemies are coming from. Second — and this is what really sabotages the game — the unresponsive control pad has Pac-Man slamming into walls at the exact moment he should be getting his little yellow heinie out of harm’s way. B-
Posted January 17 2015 — 1:02 PM EST
- Daytime Emmys 2015 winners are...
- 'Game of Thrones': Kit Harington on Jon's brutal decision
- 'Game of Thrones' team explains their choices on Sansa's story
- 'Avengers: Age of Ultron': $200+M so far
- Jay Z on Tidal: 'We aren't perfect, but we are determined'
- 'Grey's Anatomy' fans launch petition to bring McDreamy back
- Patrick Dempsey's EW Q&A on 'Grey's' exit: 'Shonda cares deeply about fans and how they will react'