Gary Eng Walk
June 07, 1996 AT 04:00 AM EDT

The uninspired gameplay that made Clockwork Knight one of the few forgettable debut titles for Sega’s cutting-edge Saturn returns to haunt this sequel, Clockwork Knight 2. Its hero — a windup toy with a creepy mustache — is completely charmless, making it hard to care about his mission to save Princess Chelsea. Ironically, while the six self-contained jumping-and-shooting mini-games, meant as diversions, aren’t as graphically intriguing as the primary adventure’s wonderland, their elegant simplicity ends up stealing the show. C+

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