Life Is Strange looks like a video game attempting to be an indie film.
That’s not a knock against Dontnod’s new game, but rather a testament to the relatively unique tone the game is aiming to hit. A five-part episodic video game, Life Is Strange tells the story of Max, a girl who has premonitions that allow her to affect the past—which could bring about unintended consequences in the future.
Publisher Square Enix has revealed a new trailer for the game, which, rather than explaining the story, conveys the emotional and visual style of the game to the tune of Syd Matters’ “Obstacles.”
The game will emphasize players’ ability to make choices in games and affect the story as it progresses, which certainly sounds like the model Telltale Games has adapted for all of its games. But Dontnod, the team behind 2013’s intriguing-if-flawed Remember Me, looks to be taking a different, more real-world approach—with time travel, of course—than Telltale’s franchises like The Walking Dead and Tales from the Borderlands have.
The first episode is set to launch on Jan. 30, 2015, for PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC.