Sony’s bid into the virtual reality market just took one step closer to being an actual reality.
During the 2015 Game Developers Conference on March 3, Sony announced that its VR headset, currently named Project Morpheus is set to launch in the first half of 2016.
Along with the release window, Sony included some new information and updates to where the hardware currently is.
Sony explained that since its previous public appearances, Morpheus has grown to include additional LED sensors to improve the hardware’s head tracking. The developers have also cut the system’s latency to about half of what it was at its initial unveiling, which will help to improve the overall experience for users and prevent a delay in movement to the game itself.
An OLED display has also been installed in the new version, which will allow for a sharper resolution and expanded view to prevent motion blurring. The hardware’s physical design has also been improved to allow for a more comfortable experience and make putting on and taking off the headset less of a hassle.
Sony will continue to show off Project Morpheus to attendees at this year’s GDC, and will likely make the headset a big part of its E3 showcase. The first half of any year is normally a slower time for game releases, but as most publishers make a big push during March, that is the most likely early 2016 release window. But because Sony announced such a broad window so far in advance, it would not be surprising to see the hardware ship in the latter half of 2016 if it requires more development time.