Now that Jolie is on the brink of becoming a PG-13 rated superheroine -- with her own action figure, no less -- she'll be more exposed to the world than ever. And if ''Tomb Raider'' does indeed unleash a demand for sequels, she'll be facing another treacherous trap: Lara Croft could do to her what 007 did to Sean Connery -- lock her considerable talents inside a role her fans won't ever let her fully give up. ''I thought about that,'' she says. ''But I'm at a point in my life when I've realized that you can't take yourself too seriously. And I didn't want to not do this movie just because I was afraid other people might not take me seriously in the future. I can't live my life that way.
''Besides,'' she goes on, ''I really like Lara Croft. She enjoys being a lady, but there's a side to her that just wants to get free and wild and dirty and do something dangerous. I loved playing her. I loved standing at the edge of a waterfall in Cambodia. I loved running through the jungle and dogsledding in the middle of Iceland and seeing a crack in the ice a mile down the way. There's a part of me that wants to be like Lara Croft. There's a part of me,'' she says, getting so worked up the bedsheet nearly slips an inch, ''that is Lara Croft.''
Except, of course, for one big difference: This particular Lara can't be controlled by a joystick -- or anything else, for that matter. And that makes her a far more interesting game.
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