ENTERTAINMENT WEEKLY: Okay, let's talk another kind of nostalgia: Movie technology nostalgia. There was virtually no computer-graphic imagery available when you started making the original Indy films in the '80s. Digital imagery wasn't really there yet.
GEORGE LUCAS: It wasn't there at all.
So was there a temptation with Crystal Skull to use CG to make life easier?
STEVEN SPIELBERG: Here's the difference. The [background] matte paintings that you saw, let's say, in Raiders of the Lost Ark, when the carload of Nazis went off the cliff? Or the Pan Am clipper sitting in that obviously painted dockside waterfront? Our digital paintings now look like we were there on location. We have just as many matte-painting shots in this movie as we had in the other movies. The difference is, you won't even be able to tell that there's a brushstroke. For a while, I wanted to make them look bad, so they looked exactly like they did in the other movies.
Which is to say, easily detectable as they were in actual old movies, so it's sort of an homage to old-fashioned artistry.
SPIELBERG: But I didn't do that.
You're opening Crystal Skull in late May all over the world in one fell swoop not territory by territory over months, like studios used to do in the 1980s.
LUCAS: Well...the growing majority of revenue from a movie comes from overseas. It used to be sort of 50-50, then it was 60-40, and now it's way beyond that. Every year it keeps growing. So the United States is becoming a much smaller market.
You guys first became filmmakers at a time when European directors were arguably the most inventive and the most artistically acclaimed in the world. Do you miss that atmosphere?
LUCAS: When Star Wars was being made, all the independent art films [still] came from Europe. There were practically no American independent films being made. Now about 30, 40 percent of American films are independent. And the films coming out of Europe, a lot of them look like American films. You can't really tell the difference. There's a globalization of entertainment, and it's good, because you still have personal art films and big audience pleasers.
SPIELBERG: You also have films being made and released on the Internet, little films, five- to six-minute shorts. They come from all over the world, and it's really interesting to see and to sense how this world has shrunk down to size of a single frame of film.... More people can pick up video cameras, and more individuals can express who they are as artists through this collective medium. That's what's so exciting. What makes me really curious to see as many short films, especially, as I possibly can, is that everybody is coming out of a different box, and is free to express themselves because budget is no longer a limiting factor. You can make a movie for no money and basically get it out there on YouTube for everybody to see.
LUCAS: Movies are now becoming like writing, like books. It's opened up to the point where anybody who has the urge or the talent to do it, there's not that many impediments to making a film. And, there are not that many impediments to having it be shown. That's where the Internet comes in. Now you can actually get it in front of people, and have them decide whether they like it or not. Before, that depended on the decisions of a very, very small group of people executives who in a lot of cases didn't even go to the movies, and didn't even like 'em. And they were deciding what the people were and weren't going to like. It's much more democratic now. The people decide what they want.
NEXT PAGE: ''We have managed to keep the fact that Will Ferrell is the main villain in Crystal Skull out of the blogosphere.''
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