Multimedia Review

Game Sounds

GAME Amplitude [Sony; PS2] TRACKS BY blink-182, Garbage, P.O.D., Pink, Slipknot, Papa Roach, the X-Ecutioners, David Bowie, Weezer THEME In the game, songs are rendered visually as neon highways, with each lane representing a different musical part -- drum, bass, guitar, vocals -- that players remix by navigating in a spiffy spacecraft. To win, zoom around the track and tap buttons in time -- move fast enough, and tap accurately enough, and the song comes to life. PLAYABILITY Each level is based on a recognizable hit single. But since contestants can rip through, say, Pink's ''Respect'' in a different way each go-round, no level -- or song -- ever has to be the same, making Amplitude infinitely replayable. And the levels become more difficult when the tune is already a remix, as with the X-Ecutioners' scratchy overhaul of Run-DMC's ''King of Rock.'' Once disassembled, even the seemingly straightforward power-chord rumblings of P.O.D. and Weezer reveal the kind of complexity that usually only pops up during repeated headphone exposure. It all requires plenty of concentration and some dicey piloting, but don't worry, Amplitude is still entirely booty-shake compatible. GRADE: A

Originally posted Mar 14, 2003 Published in issue #700 Mar 14, 2003 Order article reprints
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