Slide 1 of 10
The Legend of Zelda: The Wind Waker (2002)
Nintendo’s mainline franchises don’t change very much. Mario and Link are always wearing the same clothes and rocking the same basic moves — jump, slash, fireball, hookshot — on a mission to save some kind of princess from some kind of Bowser/Ganondorf. But the deceptively simple gameplay at the core of Super Mario and The Legend of Zelda belies the games’ strength — they are easy to play but difficult to master. What sets The Wind Waker apart, 10 years after its release, is its eccentric, eerily beautiful cel-shading aesthetic. It’s Nintendo’s last great visual experiment, a remnant from a bygone age before the iconic game company shifted its focus toward redefining The Controller. Set in a gorgeous world halfway between Hayao Miyazaki and Calvin & Hobbes, Wind Waker also looks ahead of its time now: At a moment when videogames were shifting toward cinematic realism, Wind Waker found a raw beauty in cartoonish primitivism.
Image Credit: Nintendo
November 28 2012 — 12:00 AM EST
- How three worlds collided for the Shondaland cast shoot: See the exclusive photos
- 8 most polarizing celebrities in 'Dancing With the Stars' history
- All the VMAs 2015 performances graded
- VMAs 2015 Red Carpet: See All the Looks!
- 16 TV characters who stuck around longer than expected
- Heidi & Howie, Chris Evans, Kelly Rowland and More!